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- on exitFrame
- global rainy
- sound fadeOut 1
- set rainy to 1
- repeat with x = 26 to 29
- if rollOver(x) then
- set the cursor of sprite x to [561, 562]
- end if
- end repeat
- repeat with x = 23 to 29
- if rollOver(x) then
- set the visible of sprite x to 1
- next repeat
- end if
- set the visible of sprite x to 0
- end repeat
- go(the frame)
- end
-